Sunday, August 23, 2009
Saturday, August 22, 2009
MAJOR GAME-TOKENS: Headwear.
Functional Analysis: In a game defined by projected avatars connoting status, visible tokens of differing power and worth are critical. Value of tokens seem to be algorithm based. Complexity of algorithm judged to be on par with Random Poetry Generators.
Specific properties of HEADWEAR GAME TOKENS: Similar to that of a classic Roleplaying game ENCHANT function, HEADWEAR GAME TOKENS can potentially imbue HIPSTER PLAYER with inordinate levels of palpable DOUCHEBAG FACTOR , and can create very useful, powerful SOCIAL BARRIERS, and can increase one’s personal STATS in the highly crucial department of FLYER HANDOUT ATTRACTION for FREE BEER/BAD MUSIC SCENARIOS.